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PHYSICS Design Environment

The Design Environment is a graphical user interface (GUI) with the aim of helping users to get in touch with the PHYSICS solution framework, providing the tools and a GUI to simplify the development, testing […]

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PHYSICS first impact intensification period

PHYSICS project has just terminated its first Impact Intensification period, in which efforts were further pursued to increase the external involvement in the project activities. This doesn’t mean that the project remains idle in other […]

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PHYSICS Framework Agile Deployment

The PHYSICS project aims to improve and extend the Function-as-a-service model paradigm. In order to achieve this goal it is not only necessary to develop and integrate different components with each other, but there is also a clear need to do it in an agile way with the involvement of several partners.

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Patterns

A pattern is defined as “a proven series of activities which are supposed to overcome a recurring problem in a certain context, particular objective, and specific initial condition”[1] . Patterns have been a very useful […]

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